In game development (which in this case means "Learning to do it" rather than "Comes up with incredible new game"), I've created versions of Breakout and Space Invaders using VB.net and DirectX, and then translated Space Invaders to C# and XNA. (XNA allows development for Windows or the XBox.)
Pubs for November:
There are various other projects for which I didn't proof an entire book, just bits, or for which I did some other work (such as finding page numbers for trailing phrase notes).
Well ... you'll just have to have a nose round, won't you?
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